Mark Grimshaw-Aagaard has a BMus (Hons) from the University of Natal, South Africa, an MSc (Music Technology) from the University of York, UK, and a PhD on the Acoustic Ecology of the First-Person Shooter (which became the first academic monograph on computer game sound) from the University of Waikato, New Zealand. He has held managerial and academic positions at various universities in the United Kingdom and, most recently, in Denmark where, from 2012 to 2024, he was the Obel Professor of Music (now Professor Emeritus).
Mark has published over 100 works ranging from monographs to anthologies to journal articles to music recordings across subjects as diverse as sound, biofeedback in computer games, virtuality, the Uncanny Valley, presence/immersion, ultrasound, and IT systems, and he also writes free, opensource software for virtual research environments (WIKINDX). He has been invited to present several keynote addresses and public talks, undertakes reviewing for numerous conference series, journals, and publishers such as OUP, CUP, Routledge, and MIT, and is a member of the Oxford Handbooks Online Music Advisory Board. Mark is series editor for the Palgrave Macmillan series Palgrave Studies in Sound, and his books include the anthologies Game Sound Technology & Player Interaction (IGI Global 2011), The Oxford Handbook of Virtuality (OUP 2014), The Oxford Handbook of Sound & Imagination (OUP 2019), The Oxford Handbook of Video Game Music & Sound (OUP 2024), and the co-authored monographs Sonic Virtuality (OUP 2015) and The Recording, Mixing, & Mastering Reference Handbook (OUP 2019).
Research areas:
Sound perception and philosophy, computer game sound, ultrasound, virtuality, and presence/immersion.
Email: mgrimshaw@hkust-gz.edu.cn